top of page

Hello, and welcome to my online portfolio.

I am a level designer from the Guildhall at SMU and have nearly 6 years of professional game development experience working at BioWare on Star Wars: The Old Republic, Carbine studios on Wildstar, and InXile Entertainment on Bard's Tale IV: The Barrows Deep, and Goosebumps Dead of Night with Cosmic Forces. And I'm currently looking for my next great opportunity.

I like to think outside of the box, using existing tech and systems in slightly new ways, to create memorable gameplay moments that players remember long after they finish playing. My main focus is scripting and design, using my skills to create unforgettable locations and events. I am always ready to try something new and like to learn new tools just to see what I can do with them. I hope you enjoy my levels as much as I enjoy making them.

Thank you for viewing my work and feel free to contact me at dunderwood.jerome@gmail.com if you have any questions or want to see more.

bottom of page